
The Editor tries to use the best OpenGL version available, and all OpenGL extensions exposed by the OpenGL drivers. You get invalid operation, because you don't use the uniform "projection" in the shader, thus OpenGL deletes it to save memory. Function: void glBindBuffer target buffer. GL_INVALID_OPERATION is generated if a non-zero buffer object name is bound to the GL_PIXEL_UNPACK_BUFFER target and the buffer object’s data store is currently mapped. GL_INVALID_OPERATION is generated if the GL_BUFFER_IMMUTABLE_STORAGE flag of the buffer object is GL_TRUE. 2016 OPENGL NATIVE PLUG-IN ERROR: GL_INVALID_OPERATION: Operation illegal in current state. Targeting locations like New York, Tokyo, and London proved to be successful for the modder as these areas are highly detailed in Google Earth.When the openGL function, “glDrawBuffer” is called.

The quality of the end result does depend on the amount of work Google has put into its Google Earth recreations. From this point, KevinJNguy01 uses his program to convert the object file “into a data pack function and map out all the textures”, which then “finds the Minecraft block with the closest colour”.


Google Earth’s data can be accessed using a program called RenderDoc – the models are then tidied up in Blender before being exported to an object file. Now, a new mod takes things to a completely different level by converting Google Earth into Minecraft.īy utilising Google Earth’s data, Redditor KevinJNguy01 has created a unique method to take the hard work out of recreating iconic locations in the building game.

Google Earth already lets you explore the world in 3D, but what if you could have that same experience in Minecraft instead? It’s not uncommon for dedicated Minecraft players to recreate iconic landmarks like the Eiffel Tower, or even large parts of the globe, for example with this fully playable map of Europe.
